@@ -0,0 +1,142 @@
|
||||
/*
|
||||
* Copyright (C) 2020 Purism SPC
|
||||
* SPDX-License-Identifier: GPL-3.0+
|
||||
* Author: Guido Günther <agx@sigxcpu.org>
|
||||
*/
|
||||
|
||||
#define G_LOG_DOMAIN "fbd-feedback-sound"
|
||||
|
||||
#include "fbd-enums.h"
|
||||
#include "fbd-feedback-sound.h"
|
||||
#include "fbd-feedback-manager.h"
|
||||
|
||||
/**
|
||||
* SECTION:fbd-feedback-sound
|
||||
* @short_description: Describes a feedback via a haptic motor
|
||||
* @Title: FbdFeedbackSound
|
||||
*
|
||||
* The #FbdSoundSound describes the properties of a sound feedback
|
||||
* event. It knows nothing about how to play sound itself but calls
|
||||
* #FbdDevSound for that.
|
||||
*/
|
||||
|
||||
enum {
|
||||
PROP_0,
|
||||
PROP_EFFECT,
|
||||
PROP_LAST_PROP,
|
||||
};
|
||||
static GParamSpec *props[PROP_LAST_PROP];
|
||||
|
||||
typedef struct _FbdFeedbackSound {
|
||||
FbdFeedbackBase parent;
|
||||
|
||||
gchar *effect;
|
||||
} FbdFeedbackSound;
|
||||
|
||||
G_DEFINE_TYPE (FbdFeedbackSound, fbd_feedback_sound, FBD_TYPE_FEEDBACK_BASE);
|
||||
|
||||
static void
|
||||
on_effect_finished (FbdFeedbackSound *self)
|
||||
|
||||
{
|
||||
fbd_feedback_base_done (FBD_FEEDBACK_BASE(self));
|
||||
}
|
||||
|
||||
static void
|
||||
fbd_feedback_sound_run (FbdFeedbackBase *base)
|
||||
{
|
||||
FbdFeedbackSound *self = FBD_FEEDBACK_SOUND (base);
|
||||
FbdFeedbackManager *manager = fbd_feedback_manager_get_default ();
|
||||
FbdDevSound *sound = fbd_feedback_manager_get_dev_sound (manager);
|
||||
|
||||
g_debug ("Sound event %s", self->effect);
|
||||
fbd_dev_sound_play (sound, self, on_effect_finished);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
fbd_feedback_sound_end (FbdFeedbackBase *base)
|
||||
{
|
||||
FbdFeedbackSound *self = FBD_FEEDBACK_SOUND (base);
|
||||
FbdFeedbackManager *manager = fbd_feedback_manager_get_default ();
|
||||
FbdDevSound *sound = fbd_feedback_manager_get_dev_sound (manager);
|
||||
|
||||
fbd_dev_sound_stop (sound, self);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
fbd_feedback_sound_set_property (GObject *object,
|
||||
guint property_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
FbdFeedbackSound *self = FBD_FEEDBACK_SOUND (object);
|
||||
|
||||
switch (property_id) {
|
||||
case PROP_EFFECT:
|
||||
self->effect = g_value_dup_string (value);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
fbd_feedback_sound_get_property (GObject *object,
|
||||
guint property_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
FbdFeedbackSound *self = FBD_FEEDBACK_SOUND (object);
|
||||
|
||||
switch (property_id) {
|
||||
case PROP_EFFECT:
|
||||
g_value_set_string (value, fbd_feedback_sound_get_effect (self));
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
fbd_feedback_sound_class_init (FbdFeedbackSoundClass *klass)
|
||||
{
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||
FbdFeedbackBaseClass *base_class = FBD_FEEDBACK_BASE_CLASS (klass);
|
||||
|
||||
object_class->set_property = fbd_feedback_sound_set_property;
|
||||
object_class->get_property = fbd_feedback_sound_get_property;
|
||||
|
||||
base_class->run = fbd_feedback_sound_run;
|
||||
base_class->end = fbd_feedback_sound_end;
|
||||
|
||||
props[PROP_EFFECT] =
|
||||
g_param_spec_string (
|
||||
"effect",
|
||||
"Effect",
|
||||
"The sound effects name",
|
||||
"",
|
||||
G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
|
||||
|
||||
g_object_class_install_properties (object_class, PROP_LAST_PROP, props);
|
||||
}
|
||||
|
||||
static void
|
||||
fbd_feedback_sound_init (FbdFeedbackSound *self)
|
||||
{
|
||||
}
|
||||
|
||||
const char *fbd_feedback_sound_get_effect (FbdFeedbackSound *self)
|
||||
{
|
||||
return self->effect;
|
||||
}
|
||||
|
||||
gboolean
|
||||
fbd_dev_sound_stop(FbdDevSound *self, FbdFeedbackSound *feedback)
|
||||
{
|
||||
/* TODO: can we use cancellable to actually end playback? */
|
||||
return TRUE;
|
||||
}
|
||||
Reference in New Issue
Block a user