Files
feedbackd/src/fbd-dev-sound.c
T
Guido Günther 8090ccb0a9 dev-sound: Only set media role when role based routing is enabled
This allows to already update the theme without breaking existing installations.

Signed-off-by: Guido Günther <agx@sigxcpu.org>
2025-10-24 13:43:39 +02:00

264 lines
7.2 KiB
C

/*
* Copyright (C) 2020 Purism SPC
* 2025 Phosh.mobi e.V.
* SPDX-License-Identifier: GPL-3.0+
* Author: Guido Günther <agx@sigxcpu.org>
*
* See https://www.kernel.org/doc/html/latest/input/ff.html
* and fftest.c from the joystick package.
*/
#define G_LOG_DOMAIN "fbd-dev-sound"
#include "fbd-config.h"
#include "fbd-dev-sound.h"
#include "fbd-feedback-sound.h"
#include <gsound.h>
#define GNOME_SOUND_SCHEMA_ID "org.gnome.desktop.sound"
#define GNOME_SOUND_KEY_THEME_NAME "theme-name"
/**
* SECTION:fbd-dev-sound
* @short_description: Sound interface
* @Title: FbdDevSound
*
* The #FbdDevSound is used to play sounds via the systems audio
* system.
*/
typedef struct _FbdAsyncData {
FbdDevSoundPlayedCallback callback;
FbdFeedbackSound *feedback;
FbdDevSound *dev;
GCancellable *cancel;
} FbdAsyncData;
typedef struct _FbdDevSound {
GObject parent;
GSoundContext *ctx;
GSettings *sound_settings;
GHashTable *playbacks;
} FbdDevSound;
static void initable_iface_init (GInitableIface *iface);
G_DEFINE_TYPE_WITH_CODE (FbdDevSound, fbd_dev_sound, G_TYPE_OBJECT,
G_IMPLEMENT_INTERFACE (G_TYPE_INITABLE, initable_iface_init));
static void
on_sound_theme_name_changed (FbdDevSound *self,
const gchar *key,
GSettings *settings)
{
gboolean ok;
g_autoptr(GError) error = NULL;
g_autofree gchar *name = NULL;
g_return_if_fail (FBD_IS_DEV_SOUND (self));
g_return_if_fail (G_IS_SETTINGS (settings));
g_return_if_fail (!g_strcmp0 (key, GNOME_SOUND_KEY_THEME_NAME));
g_return_if_fail (self->ctx);
name = g_settings_get_string (settings, key);
g_debug ("Setting sound theme to %s", name);
ok = gsound_context_set_attributes (self->ctx,
&error,
GSOUND_ATTR_CANBERRA_XDG_THEME_NAME,
name,
NULL);
if (!ok)
g_warning ("Failed to set sound theme name to %s: %s", key, error->message);
}
static FbdAsyncData*
fbd_async_data_new (FbdDevSound *dev, FbdFeedbackSound *feedback, FbdDevSoundPlayedCallback callback)
{
FbdAsyncData* data;
data = g_new0 (FbdAsyncData, 1);
data->callback = callback;
data->feedback = g_object_ref (feedback);
data->dev = g_object_ref (dev);
data->cancel = g_cancellable_new ();
return data;
}
static void
fbd_async_data_dispose (FbdAsyncData *data)
{
g_object_unref (data->feedback);
g_object_unref (data->dev);
g_object_unref (data->cancel);
g_free (data);
}
static void
fbd_dev_sound_dispose (GObject *object)
{
FbdDevSound *self = FBD_DEV_SOUND (object);
g_clear_object (&self->ctx);
g_clear_object (&self->sound_settings);
g_clear_pointer (&self->playbacks, g_hash_table_unref);
G_OBJECT_CLASS (fbd_dev_sound_parent_class)->dispose (object);
}
static gboolean
initable_init (GInitable *initable,
GCancellable *cancellable,
GError **error)
{
FbdDevSound *self = FBD_DEV_SOUND (initable);
const char *desktop;
gboolean gnome_session = FALSE;
self->playbacks = g_hash_table_new (g_direct_hash, g_direct_equal);
self->ctx = gsound_context_new (NULL, error);
if (!self->ctx)
return FALSE;
desktop = g_getenv ("XDG_CURRENT_DESKTOP");
if (desktop) {
g_auto (GStrv) components = g_strsplit (desktop, ":", -1);
gnome_session = g_strv_contains ((const char * const *)components, "GNOME");
}
if (gnome_session) {
self->sound_settings = g_settings_new (GNOME_SOUND_SCHEMA_ID);
g_signal_connect_object (self->sound_settings, "changed::" GNOME_SOUND_KEY_THEME_NAME,
G_CALLBACK (on_sound_theme_name_changed), self,
G_CONNECT_SWAPPED);
on_sound_theme_name_changed (self, GNOME_SOUND_KEY_THEME_NAME, self->sound_settings);
}
return TRUE;
}
static void
initable_iface_init (GInitableIface *iface)
{
iface->init = initable_init;
}
static void
fbd_dev_sound_class_init (FbdDevSoundClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->dispose = fbd_dev_sound_dispose;
}
static void
fbd_dev_sound_init (FbdDevSound *self)
{
}
FbdDevSound *
fbd_dev_sound_new (GError **error)
{
return FBD_DEV_SOUND (g_initable_new (FBD_TYPE_DEV_SOUND,
NULL,
error,
NULL));
}
static void
on_sound_play_finished_callback (GSoundContext *ctx,
GAsyncResult *res,
FbdAsyncData *data)
{
g_autoptr (GError) err = NULL;
if (!gsound_context_play_full_finish (ctx, res, &err)) {
const char *sound = fbd_feedback_sound_get_file_name (data->feedback);
if (!sound)
sound = fbd_feedback_sound_get_effect (data->feedback);
if (err->domain == GSOUND_ERROR && err->code == GSOUND_ERROR_NOTFOUND) {
g_debug ("Failed to find sound '%s'", sound);
} else if (g_error_matches (err, G_IO_ERROR, G_IO_ERROR_CANCELLED)) {
g_debug ("Sound '%s' cancelled", sound);
} else {
g_warning ("Failed to play sound '%s': %s", sound, err->message);
}
}
/* Order matters here. We need to remove the feedback from the hash table before
invoking the callback. */
g_hash_table_remove (data->dev->playbacks, data->feedback);
(*data->callback)(data->feedback);
fbd_async_data_dispose (data);
}
gboolean
fbd_dev_sound_play (FbdDevSound *self,
FbdFeedbackSound *feedback,
FbdDevSoundPlayedCallback callback)
{
FbdAsyncData *data;
const char *filename;
const char *role = NULL;
g_return_val_if_fail (FBD_IS_DEV_SOUND (self), FALSE);
g_return_val_if_fail (GSOUND_IS_CONTEXT (self->ctx), FALSE);
data = fbd_async_data_new (self, feedback, callback);
if (!g_hash_table_insert (self->playbacks, feedback, data))
g_warning ("Feedback %p already present", feedback);
#ifdef FBD_USE_MEDIA_ROLES
role = fbd_feedback_sound_get_media_role (feedback);
#endif
if (!role)
role = "event";
filename = fbd_feedback_sound_get_file_name (feedback);
if (filename) {
gsound_context_play_full (self->ctx, data->cancel,
(GAsyncReadyCallback) on_sound_play_finished_callback,
data,
GSOUND_ATTR_MEDIA_FILENAME, filename,
GSOUND_ATTR_EVENT_DESCRIPTION, "Feedbackd custom sound feedback",
GSOUND_ATTR_MEDIA_ROLE, role,
NULL);
} else {
gsound_context_play_full (self->ctx, data->cancel,
(GAsyncReadyCallback) on_sound_play_finished_callback,
data,
GSOUND_ATTR_EVENT_ID, fbd_feedback_sound_get_effect (feedback),
GSOUND_ATTR_EVENT_DESCRIPTION, "Feedbackd sound feedback",
GSOUND_ATTR_MEDIA_ROLE, role,
NULL);
}
return TRUE;
}
gboolean
fbd_dev_sound_stop (FbdDevSound *self, FbdFeedbackSound *feedback)
{
FbdAsyncData *data;
g_return_val_if_fail (FBD_IS_DEV_SOUND (self), FALSE);
data = g_hash_table_lookup (self->playbacks, feedback);
if (data == NULL)
return FALSE;
g_cancellable_cancel (data->cancel);
return TRUE;
}