Files
feedbackd/src/fbd-feedback-vibra-rumble.c
T
Guido Günther 7b026b40cc dev-vibra: Allow full magnitude in rumble
Lets not artificially cap the magnitude in the device specific
implementation.

Since the default magnitude for the common rumble feedback was set to
0.5 in the previous commit the effective magnitude in existing themes
remains unchanged for that event.

The pattern feedbacks didn't make it into a release yet so there's
nothing that could get broken.

The change doubles the effective when using the Vibra DBus API but as it
seems that libmanette didn't land support yet lets just ignore that
here.

Periodic feedback is unaffected as it uses a different internal API.

Signed-off-by: Guido Günther <agx@sigxcpu.org>
2025-03-20 07:48:42 +00:00

212 lines
6.3 KiB
C

/*
* Copyright (C) 2020 Purism SPC
* SPDX-License-Identifier: GPL-3.0+
* Author: Guido Günther <agx@sigxcpu.org>
*/
#define G_LOG_DOMAIN "fbd-feedback-vibra-rumble"
#include "fbd-enums.h"
#include "fbd-feedback-vibra-priv.h"
#include "fbd-feedback-vibra-rumble.h"
#include "fbd-feedback-manager.h"
/**
* SECTION:fbd-feedback-vibra
* @short_description: Describes a rumble feedback via a haptic motor
* @Title: FbdFeedbackVibraRumble
*
* The #FbdVibraVibraRumble describes the properties of a haptic feedback
* event. It knows nothing about the hardware itself but calls
* #FbdDevVibra for that.
*
* TODO: could be dropped in favor of the more flexible `FbdFeedbackVibraPattern`.
*/
enum {
PROP_0,
PROP_COUNT,
PROP_PAUSE,
PROP_MAGNITUDE,
PROP_LAST_PROP,
};
static GParamSpec *props[PROP_LAST_PROP];
typedef struct _FbdFeedbackVibraRumble {
FbdFeedbackVibra parent;
guint count; /* number of rumbles */
guint pause; /* pause in msecs */
double magnitude; /* magnitude [0.0, 1.0] */
guint rumble; /* rumble in msecs */
guint periods; /* number of periods to play */
guint timer_id;
} FbdFeedbackVibraRumble;
G_DEFINE_TYPE (FbdFeedbackVibraRumble, fbd_feedback_vibra_rumble, FBD_TYPE_FEEDBACK_VIBRA);
static void
fbd_feedback_vibra_rumble_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec)
{
FbdFeedbackVibraRumble *self = FBD_FEEDBACK_VIBRA_RUMBLE (object);
switch (property_id) {
case PROP_COUNT:
self->count = g_value_get_uint (value);
break;
case PROP_PAUSE:
self->pause = g_value_get_uint (value);
break;
case PROP_MAGNITUDE:
self->magnitude = g_value_get_double (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
break;
}
}
static void
fbd_feedback_vibra_rumble_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec)
{
FbdFeedbackVibraRumble *self = FBD_FEEDBACK_VIBRA_RUMBLE (object);
switch (property_id) {
case PROP_COUNT:
g_value_set_uint (value, self->count);
break;
case PROP_PAUSE:
g_value_set_uint (value, self->pause);
break;
case PROP_MAGNITUDE:
g_value_set_double (value, self->magnitude);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
break;
}
}
static gboolean
on_period_ended (FbdFeedbackVibraRumble *self)
{
FbdFeedbackManager *manager = fbd_feedback_manager_get_default ();
FbdDevVibra *dev = fbd_feedback_manager_get_dev_vibra (manager);
g_return_val_if_fail (FBD_IS_FEEDBACK_VIBRA_RUMBLE (self), G_SOURCE_REMOVE);
if (self->periods) {
double max_strength = fbd_feedback_vibra_get_max_strength (FBD_FEEDBACK_VIBRA (self));
double magnitude;
magnitude = MIN (self->magnitude, max_strength);
fbd_dev_vibra_rumble (dev, magnitude, self->rumble, FALSE);
self->periods--;
return G_SOURCE_CONTINUE;
}
return G_SOURCE_REMOVE;
}
static void
fbd_feedback_vibra_rumble_end_vibra (FbdFeedbackVibra *vibra)
{
FbdFeedbackVibraRumble *self = FBD_FEEDBACK_VIBRA_RUMBLE (vibra);
FbdFeedbackManager *manager = fbd_feedback_manager_get_default ();
FbdDevVibra *dev = fbd_feedback_manager_get_dev_vibra (manager);
fbd_dev_vibra_stop (dev);
g_clear_handle_id(&self->timer_id, g_source_remove);
}
static void
fbd_feedback_vibra_rumble_start_vibra (FbdFeedbackVibra *vibra)
{
FbdFeedbackVibraRumble *self = FBD_FEEDBACK_VIBRA_RUMBLE (vibra);
FbdFeedbackManager *manager = fbd_feedback_manager_get_default ();
FbdDevVibra *dev = fbd_feedback_manager_get_dev_vibra (manager);
guint duration = fbd_feedback_vibra_get_duration (vibra);
double max_strength = fbd_feedback_vibra_get_max_strength (FBD_FEEDBACK_VIBRA (self));
double magnitude;
guint period;
self->rumble = (duration / self->count) - self->pause;
if (self->rumble <= 0) {
self->rumble = FBD_FEEDBACK_VIBRA_DEFAULT_DURATION;
self->pause = 0;
self->count = 1;
}
period = self->rumble + self->pause;
self->periods = self->count;
magnitude = MIN (self->magnitude, max_strength);
g_debug ("Rumble Vibra event: magnitude: %f, duration %d, rumble: %d, pause: %d, period: %d",
magnitude, duration, self->rumble, self->pause, period);
fbd_dev_vibra_rumble (dev, magnitude, self->rumble, TRUE);
self->periods--;
if (self->periods) {
self->timer_id = g_timeout_add (period, (GSourceFunc) on_period_ended, self);
}
}
static gboolean
fbd_feedback_vibra_rumble_is_available (FbdFeedbackBase *base)
{
FbdFeedbackManager *manager = fbd_feedback_manager_get_default ();
FbdDevVibra *dev = fbd_feedback_manager_get_dev_vibra (manager);
return FBD_IS_DEV_VIBRA (dev);
}
static void
fbd_feedback_vibra_rumble_class_init (FbdFeedbackVibraRumbleClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
FbdFeedbackBaseClass *base_class = FBD_FEEDBACK_BASE_CLASS (klass);
FbdFeedbackVibraClass *vibra_class = FBD_FEEDBACK_VIBRA_CLASS (klass);
object_class->set_property = fbd_feedback_vibra_rumble_set_property;
object_class->get_property = fbd_feedback_vibra_rumble_get_property;
base_class->is_available = fbd_feedback_vibra_rumble_is_available;
vibra_class->start_vibra = fbd_feedback_vibra_rumble_start_vibra;
vibra_class->end_vibra = fbd_feedback_vibra_rumble_end_vibra;
props[PROP_COUNT] =
g_param_spec_uint (
"count",
"Count",
"The number of rumbles",
0, G_MAXINT, 1,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
props[PROP_PAUSE] =
g_param_spec_uint (
"pause",
"Pause",
"The pause in msecs between rumbles",
0, G_MAXINT, 0,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
props[PROP_MAGNITUDE] =
g_param_spec_double ("magnitude", "", "",
0, 1.0, 0.5,
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
g_object_class_install_properties (object_class, PROP_LAST_PROP, props);
}
static void
fbd_feedback_vibra_rumble_init (FbdFeedbackVibraRumble *self)
{
self->count = 1;
self->magnitude = 0.5;
}