random-util: rename acquire_random_bytes() → genuine_random_bytes()

It's more descriptive, since we also have a function random_bytes()
which sounds very similar.

Also rename pseudorandom_bytes() to pseudo_random_bytes(). This way the
two functions are nicely systematic, one returning genuine random bytes
and the other pseudo random ones.
This commit is contained in:
Lennart Poettering
2018-11-08 09:44:27 +01:00
parent 8d2411f693
commit 3335dc2d75
5 changed files with 20 additions and 22 deletions
+4 -3
View File
@@ -5,9 +5,10 @@
#include <stddef.h>
#include <stdint.h>
int acquire_random_bytes(void *p, size_t n, bool high_quality_required);
void pseudorandom_bytes(void *p, size_t n);
void random_bytes(void *p, size_t n);
int genuine_random_bytes(void *p, size_t n, bool high_quality_required); /* returns "genuine" randomness, optionally filled upwith pseudo random, if not enough is available */
void pseudo_random_bytes(void *p, size_t n); /* returns only pseudo-randommess (but possibly seeded from something better) */
void random_bytes(void *p, size_t n); /* returns genuine randomness if cheaply available, and pseudo randomness if not. */
void initialize_srand(void);
static inline uint64_t random_u64(void) {