core: track scope controllers on the bus
This watches controllers on the bus, and unsets them automatically when they disappear. Note that this is primarily a cosmetical fix. Since unique bus names are not recycled, there's strictly no need to forget about them, but it's a lot nicer to do so.
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+11
-4
@@ -59,7 +59,8 @@ static void scope_done(Unit *u) {
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assert(u);
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free(s->controller);
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s->controller = mfree(s->controller);
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s->controller_track = sd_bus_track_unref(s->controller_track);
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s->timer_event_source = sd_event_source_unref(s->timer_event_source);
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}
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@@ -229,6 +230,8 @@ static int scope_coldplug(Unit *u) {
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if (!IN_SET(s->deserialized_state, SCOPE_DEAD, SCOPE_FAILED))
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unit_watch_all_pids(UNIT(s));
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bus_scope_track_controller(s);
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scope_set_state(s, s->deserialized_state);
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return 0;
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}
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@@ -272,9 +275,8 @@ static void scope_enter_signal(Scope *s, ScopeState state, ScopeResult f) {
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unit_watch_all_pids(UNIT(s));
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/* If we have a controller set let's ask the controller nicely
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* to terminate the scope, instead of us going directly into
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* SIGTERM berserk mode */
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/* If we have a controller set let's ask the controller nicely to terminate the scope, instead of us going
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* directly into SIGTERM berserk mode */
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if (state == SCOPE_STOP_SIGTERM)
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skip_signal = bus_scope_send_request_stop(s) > 0;
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@@ -332,6 +334,8 @@ static int scope_start(Unit *u) {
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if (!u->transient && !MANAGER_IS_RELOADING(u->manager))
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return -ENOENT;
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(void) bus_scope_track_controller(s);
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r = unit_acquire_invocation_id(u);
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if (r < 0)
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return r;
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@@ -536,7 +540,10 @@ int scope_abandon(Scope *s) {
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return -ESTALE;
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s->was_abandoned = true;
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s->controller = mfree(s->controller);
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s->controller_track = sd_bus_track_unref(s->controller_track);
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scope_set_state(s, SCOPE_ABANDONED);
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/* The client is no longer watching the remaining processes,
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