vmspawn: use our own ptyfwd code for the console of a VM
Let's make systemd-nspawn use our own ptyfwd logic to handle the TTY by default. This adds a new setting --console=, inspired by nspawn's setting of the same name. If --console=interactive= is used, then we'll do the TTY dance on our own via ptyfwd, and thus get tinting, our usual hotkey handling and similar. Since qemu's own console is useful too, let's keep it around via --console=native. FInally, replace the --qemu-gui switch by --console=gui.
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@@ -77,6 +77,7 @@ const char *special_glyph_full(SpecialGlyph code, bool force_utf) {
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[SPECIAL_GLYPH_RED_CIRCLE] = "o",
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[SPECIAL_GLYPH_YELLOW_CIRCLE] = "o",
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[SPECIAL_GLYPH_BLUE_CIRCLE] = "o",
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[SPECIAL_GLYPH_GREEN_CIRCLE] = "o",
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},
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/* UTF-8 */
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@@ -143,6 +144,7 @@ const char *special_glyph_full(SpecialGlyph code, bool force_utf) {
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[SPECIAL_GLYPH_RED_CIRCLE] = u8"🔴",
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[SPECIAL_GLYPH_YELLOW_CIRCLE] = u8"🟡",
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[SPECIAL_GLYPH_BLUE_CIRCLE] = u8"🔵",
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[SPECIAL_GLYPH_GREEN_CIRCLE] = u8"🟢",
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},
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};
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@@ -52,6 +52,7 @@ typedef enum SpecialGlyph {
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SPECIAL_GLYPH_RED_CIRCLE,
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SPECIAL_GLYPH_YELLOW_CIRCLE,
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SPECIAL_GLYPH_BLUE_CIRCLE,
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SPECIAL_GLYPH_GREEN_CIRCLE,
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_SPECIAL_GLYPH_MAX,
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_SPECIAL_GLYPH_INVALID = -EINVAL,
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} SpecialGlyph;
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