core: output unit status output strings to console, only if we actually are changing unit state

Unit _start() and _stop() implementations can fail with -EAGAIN to delay
execution temporarily. Thus, we should not output status messages before
invoking these calls, but after, and only when we know that the
invocation actually made a change.
This commit is contained in:
Lennart Poettering
2015-01-28 15:07:13 +01:00
parent 3ad85e3775
commit 82a2b6bb5e
13 changed files with 49 additions and 35 deletions
+2 -2
View File
@@ -295,7 +295,7 @@ static int scope_start(Unit *u) {
s->result = SCOPE_SUCCESS;
scope_set_state(s, SCOPE_RUNNING);
return 0;
return 1;
}
static int scope_stop(Unit *u) {
@@ -311,7 +311,7 @@ static int scope_stop(Unit *u) {
s->state == SCOPE_ABANDONED);
scope_enter_signal(s, SCOPE_STOP_SIGTERM, SCOPE_SUCCESS);
return 0;
return 1;
}
static void scope_reset_failed(Unit *u) {