core: output unit status output strings to console, only if we actually are changing unit state

Unit _start() and _stop() implementations can fail with -EAGAIN to delay
execution temporarily. Thus, we should not output status messages before
invoking these calls, but after, and only when we know that the
invocation actually made a change.
This commit is contained in:
Lennart Poettering
2015-01-28 15:07:13 +01:00
parent 3ad85e3775
commit 82a2b6bb5e
13 changed files with 49 additions and 35 deletions
+2 -2
View File
@@ -187,7 +187,7 @@ static int slice_start(Unit *u) {
unit_realize_cgroup(u);
slice_set_state(t, SLICE_ACTIVE);
return 0;
return 1;
}
static int slice_stop(Unit *u) {
@@ -200,7 +200,7 @@ static int slice_stop(Unit *u) {
* unit_notify() will do that for us anyway. */
slice_set_state(t, SLICE_DEAD);
return 0;
return 1;
}
static int slice_kill(Unit *u, KillWho who, int signo, sd_bus_error *error) {