edit-util: introduce EditFileContext
This is a rather large change which moves the add and install logic into edit-util. We store an EditFile array and the number of elements, along with the edit markers used in temporary files and whether to remove the parent directories of the target files if they're empty in an EditFileContext object. Call edit_files_add() to add an file to edit, and do_edit_files_and_install() to do the actual editing (through create_edit_temp_file(), run_editor() and trim_edit_markers()). After that, edit_file_context_done() can be used to destroy the object.
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+19
-12
@@ -5,21 +5,28 @@
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typedef struct EditFile {
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char *path;
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char *tmp;
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char *original_path;
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char **comment_paths;
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char *temp;
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unsigned line;
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} EditFile;
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void edit_file_free_all(EditFile **ef);
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typedef struct EditFileContext {
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EditFile *files;
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size_t n_files;
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const char *marker_start;
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const char *marker_end;
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bool remove_parent;
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} EditFileContext;
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int create_edit_temp_file(
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const char *target_path,
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void edit_file_context_done(EditFileContext *context);
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bool edit_files_contains(const EditFileContext *context, const char *path);
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int edit_files_add(
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EditFileContext *context,
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const char *path,
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const char *original_path,
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char * const *comment_paths,
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const char *marker_start,
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const char *marker_end,
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char **ret_temp_filename,
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unsigned *ret_edit_line);
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char * const *comment_paths);
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int run_editor(const EditFile *files);
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int trim_edit_markers(const char *path, const char *marker_start, const char *marker_end);
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int do_edit_files_and_install(EditFileContext *context);
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