core: use log_unit_debug in *_set_state

This commit is contained in:
Mike Yuan
2024-04-07 10:20:39 +01:00
committed by Luca Boccassi
parent 9dd174dc23
commit b7e4e152cf
3 changed files with 14 additions and 16 deletions
+3 -4
View File
@@ -17,6 +17,7 @@ static const UnitActiveState state_translation_table[_TARGET_STATE_MAX] = {
static void target_set_state(Target *t, TargetState state) {
TargetState old_state;
assert(t);
if (t->state != state)
@@ -26,10 +27,8 @@ static void target_set_state(Target *t, TargetState state) {
t->state = state;
if (state != old_state)
log_debug("%s changed %s -> %s",
UNIT(t)->id,
target_state_to_string(old_state),
target_state_to_string(state));
log_unit_debug(UNIT(t), "Changed %s -> %s",
target_state_to_string(old_state), target_state_to_string(state));
unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state], /* reload_success = */ true);
}