Currently there are various circular dependencies between headers
in core/. Let's get rid of these by making judicious use of forward
declarations and moving includes into implementation files instead of
having them in header files.
Getting rid of circular header includes simplifies the code and makes
various clang based tooling such as iwyu work much better on our code.
The most important change is getting rid of the manager.h include in
unit.h which is possible thanks to the previous commits. We also move
the OOMPolicy and StatusType enums to unit.h to remove the need for
other unit headers to include manager.h to get access to these enums.
When a late error occurs in sd-executor, the cleanup-on-close of the
context structs happen, but at that time all FDs might have already
been closed via close_all_fds(), so a double-close happens. This
can be seen when DynamicUser is enabled, with a non-existing
WorkingDirectory.
Invalidate the FDs in the context structs if close_all_fds succeeds.
Currently we spawn services by forking a child process, doing a bunch
of work, and then exec'ing the service executable.
There are some advantages to this approach:
- quick: we immediately have access to all the enourmous amount of
state simply by virtue of sharing the memory with the parent
- easy to refactor and add features
- part of the same binary, will never be out of sync
There are however significant drawbacks:
- doing work after fork and before exec is against glibc's supported
case for several APIs we call
- copy-on-write trap: anytime any memory is touched in either parent
or child, a copy of that page will be triggered
- memory footprint of the child process will be memory footprint of
PID1, but using the cgroup memory limits of the unit
The last issue is especially problematic on resource constrained
systems where hard memory caps are enforced and swap is not allowed.
As soon as PID1 is under load, with no page out due to no swap, and a
service with a low MemoryMax= tries to start, hilarity ensues.
Add a new systemd-executor binary, that is able to receive all the
required state via memfd, deserialize it, prepare the appropriate
data structures and call exec_child.
Use posix_spawn which uses CLONE_VM + CLONE_VFORK, to ensure there is
no copy-on-write (same address space will be used, and parent process
will be frozen, until exec).
The sd-executor binary is pinned by FD on startup, so that we can
guarantee there will be no incompatibilities during upgrades.
These lines are generally out-of-date, incomplete and unnecessary. With
SPDX and git repository much more accurate and fine grained information
about licensing and authorship is available, hence let's drop the
per-file copyright notice. Of course, removing copyright lines of others
is problematic, hence this commit only removes my own lines and leaves
all others untouched. It might be nicer if sooner or later those could
go away too, making git the only and accurate source of authorship
information.
This part of the copyright blurb stems from the GPL use recommendations:
https://www.gnu.org/licenses/gpl-howto.en.html
The concept appears to originate in times where version control was per
file, instead of per tree, and was a way to glue the files together.
Ultimately, we nowadays don't live in that world anymore, and this
information is entirely useless anyway, as people are very welcome to
copy these files into any projects they like, and they shouldn't have to
change bits that are part of our copyright header for that.
hence, let's just get rid of this old cruft, and shorten our codebase a
bit.
Files which are installed as-is (any .service and other unit files, .conf
files, .policy files, etc), are left as is. My assumption is that SPDX
identifiers are not yet that well known, so it's better to retain the
extended header to avoid any doubt.
I also kept any copyright lines. We can probably remove them, but it'd nice to
obtain explicit acks from all involved authors before doing that.
Let's optimize dynamic UID allocation a bit: if a StateDirectory= (or
suchlike) is configured, we start our allocation loop from that UID and
use it if it currently isn't used otherwise. This is beneficial as it
saves us from having to expensively recursively chown() these
directories in the typical case (which StateDirectory= does when it
notices that the owner of the directory doesn't match the UID picked).
With this in place we now have the a three-phase logic for allocating a
dynamic UID:
a) first, we try to use the owning UID of StateDirectory=,
CacheDirectory=, LogDirectory= if that exists and is currently
otherwise unused.
b) if that didn't work out, we hash the UID from the service name
c) if that didn't yield an unused UID either, randomly pick new ones
until we find a free one.
This adds a new boolean setting DynamicUser= to service files. If set, a new
user will be allocated dynamically when the unit is started, and released when
it is stopped. The user ID is allocated from the range 61184..65519. The user
will not be added to /etc/passwd (but an NSS module to be added later should
make it show up in getent passwd).
For now, care should be taken that the service writes no files to disk, since
this might result in files owned by UIDs that might get assigned dynamically to
a different service later on. Later patches will tighten sandboxing in order to
ensure that this cannot happen, except for a few selected directories.
A simple way to test this is:
systemd-run -p DynamicUser=1 /bin/sleep 99999