Let's raise our supported baseline a bit: CLOCK_BOOTTIME started to work
with timerfd in kernel 3.15 (i.e. back in 2014), let's require support
for it now.
This will raise our baseline only modestly from 3.13 → 3.15.
As we usually do, remove old unix socket before bind.
Note that systemd-udevd-control.socket has `RemoveOnStop=yes`.
So, it is not necessary to be removed when the service exits.
Replaces #20584 and #20588.
If the cleanup function returns the appropriate type, use that to reset the
variable. For other functions (usually the foreign ones which return void), add
an explicit value to reset to.
This causes a bit of code churn, but I think it might be worth it. In a
following patch static destructors will be called from a fuzzer, and this
change allows them to be called multiple times. But I think such a change might
help with detecting unitialized code reuse too. We hit various bugs like this,
and things are more obvious when a pointer has been set to NULL.
I was worried whether this change increases text size, but it doesn't seem to:
-Dbuildtype=debug:
before "tree-wide: return NULL from freeing functions":
-rwxrwxr-x 1 zbyszek zbyszek 4117672 Feb 16 14:36 build/libsystemd.so.0.30.0*
-rwxrwxr-x 1 zbyszek zbyszek 4494520 Feb 16 15:06 build/systemd*
after "tree-wide: return NULL from freeing functions":
-rwxrwxr-x 1 zbyszek zbyszek 4117672 Feb 16 14:36 build/libsystemd.so.0.30.0*
-rwxrwxr-x 1 zbyszek zbyszek 4494576 Feb 16 15:10 build/systemd*
now:
-rwxrwxr-x 1 zbyszek zbyszek 4117672 Feb 16 14:36 build/libsystemd.so.0.30.0*
-rwxrwxr-x 1 zbyszek zbyszek 4494640 Feb 16 15:15 build/systemd*
-Dbuildtype=release:
before "tree-wide: return NULL from freeing functions":
-rwxrwxr-x 1 zbyszek zbyszek 5252256 Feb 14 14:47 build-rawhide/libsystemd.so.0.30.0*
-rwxrwxr-x 1 zbyszek zbyszek 1834184 Feb 16 15:09 build-rawhide/systemd*
after "tree-wide: return NULL from freeing functions":
-rwxrwxr-x 1 zbyszek zbyszek 5252256 Feb 14 14:47 build-rawhide/libsystemd.so.0.30.0*
-rwxrwxr-x 1 zbyszek zbyszek 1834184 Feb 16 15:10 build-rawhide/systemd*
now:
-rwxrwxr-x 1 zbyszek zbyszek 5252256 Feb 14 14:47 build-rawhide/libsystemd.so.0.30.0*
-rwxrwxr-x 1 zbyszek zbyszek 1834184 Feb 16 15:16 build-rawhide/systemd*
I would expect that the compiler would be able to elide the setting of a
variable if the variable is never used again. And this seems to be the case:
in optimized builds there is no change in size whatsoever. And the change in
size in unoptimized build is negligible.
Something strange is happening with size of libsystemd: it's bigger in
optimized builds. Something to figure out, but unrelated to this patch.
I started working on this because I wanted to change how
DEFINE_TRIVIAL_CLEANUP_FUNC is defined. Even independently of that change, it's
nice to make make things more consistent and predictable.
We always need to make them unions with a "struct cmsghdr" in them, so
that things properly aligned. Otherwise we might end up at an unaligned
address and the counting goes all wrong, possibly making the kernel
refuse our buffers.
Also, let's make sure we initialize the control buffers to zero when
sending, but leave them uninitialized when reading.
Both the alignment and the initialization thing is mentioned in the
cmsg(3) man page.
Let's be extra careful whenever we return from recvmsg() and see
MSG_CTRUNC set. This generally means we ran into a programming error, as
we didn't size the control buffer large enough. It's an error condition
we should at least log about, or propagate up. Hence do that.
This is particularly important when receiving fds, since for those the
control data can be of any size. In particular on stream sockets that's
nasty, because if we miss an fd because of control data truncation we
cannot recover, we might not even realize that we are one off.
(Also, when failing early, if there's any chance the socket might be
AF_UNIX let's close all received fds, all the time. We got this right
most of the time, but there were a few cases missing. God, UNIX is hard
to use)
PROJECT_VERSION is used in preparation for future changes. Let's simplify the
code by using structured initialization. If the string written to .version ever
became to long, the compiler will truncate it and tell us:
../src/udev/udev-ctrl.c: In function ‘ctrl_send’:
../src/udev/udev-ctrl.c:221:28: warning: initializer-string for array of chars is too long
.version = "udev-" STRINGIFY(R_VERSION),
^~~~~~~
../src/udev/udev-ctrl.c:221:28: note: (near initialization for ‘ctrl_msg_wire.version’)
No functional change.
All over the place we define local variables for the various sockopts
that take a bool-like "int" value. Sometimes they are const, sometimes
static, sometimes both, sometimes neither.
Let's clean this up, introduce a common const variable "const_int_one"
(as well as one matching "const_int_zero") and use it everywhere, all
acorss the codebase.