Also, let's deflatten the lists of sources in preparation for the
next commit at the same time.
In systemctl, we split out systemctl-main.c to make sure the definition
of main() is in a separate object which allows us to extract the systemctl.c
object and link it in the fuzzer target without getting a multiple definition
error when linking.
Currently, when we want to add unit tests for code that is compiled into
an executable, we either compile the code at least twice (once for the
executable, and once for each test that uses it) or we create a static
library which is then used by both the executable and all the tests.
Both of these options are not ideal, compiling source files more than
once slows down the build for no reason and creating the intermediate
static libraries takes a lot of boilerplate.
Instead, let's use the extract_objects() method that meson exposes on
build targets. This allows us to extract the objects corresponding to
specific source files and use them in other executables. Because we
define all executables upfront into a dictionary, we integrate this into
the dictionary approach by adding two new fields:
- 'extract' takes a list of files for which objects should be extracted.
The extracted objects are stored in a dict keyed by the executable name
from which they were extracted.
- 'objects' takes the name of an executable from which the extracted
objects should be added to the current executable.
One side effect of this approach is that we can't build test executables
anymore without building the main executable, so we stop building test
executables unless we're also building the main executable. This allows
us to switch to using subdir_done() in all of these subdirectories to skip
parsing them if the corresponding component is disabled.
These changes get me down from 2439 => 2403 ninja targets on a full rebuild
from scratch.
There's no need for these to be fields inside the manager struct,
let's turn them into functions in unit.h instead, again to allow
forward declaring the Manager struct in a later commit.
Now that the necessary functions from log.h have been moved to macro.h,
we can stop including log.h in macro.h. This requires modifying source
files all over the tree to include log.h instead.
Let's keep macro.h for the extremely generic macros that don't fit anywhere
else. Since CLEANUP_ARRAY() is already in memory-util-fundamental.h, we can
make a good case for moving the other cleanup macros in there as well.
Admittedly, some of our glyphs _are_ special, e.g. "O=" for SPECIAL_GLYPH_TOUCH ;)
But we don't need this in the name. The very long names make some invocations
very wordy, e.g. special_glyph(SPECIAL_GLYPH_SLIGHTLY_UNHAPPY_SMILEY).
Also, I want to add GLYPH_SPACE, which is not special at all.
Kernel API file systems typically use either "raw" or "seq_file" to
implement their various interface files. The former are really simple
(to point I'd call them broken), in that they have no understanding of
file offsets, and return their contents again and again on every read(),
and thus EOF is indicated by a short read, not by a zero read. The
latter otoh works like a typical file: you read until you get a
zero-sized read back.
We have read_virtual_file() to read the "raw" files, and can use regular
read_full_file() to read the "seq_file" ones.
Apparently all files in the top-level /proc/ directory use 'seq_file'.
but we accidentally used read_virtual_file() for them. Fix that.
Also clarify in a comment what the rules are.
Fixes: #36131
This add he missing CHID types to our tables, but doesn't add all
necessary code to calculate them yet.
This brings us closer to what the CHID spec documents, and what
"fupwdtool hwids" outputs.
Some of the field names between kernel and smbios spec differ. Kinda
confusing. Let's use the smbios field names, to match the CHID spec,
which also uses them, and thus be least confusing, treating kernel
attribute fields as an internal Linux thing only.
As per previous commit, accept that not all SMBIOS fields are alwaysa
available (or set, but empty), hence handle this gracefully and don't
generate relevant CHIDs, as per docs.
First of all, the list of verbs was badly out of date, in particular for
--no-legend. But second if it, I think such minor switches that alter
some detail of the output should not result in failure when the specific
tweak does not apply on some command. It should be fine for scripts and
suchlike to dumbly always pass --no-legend to all invocations of our
tools without having to consider if a specific subtool of ours actually
supports it or not.
Print the times in seconds in the tooltip to remove the need to count
and trying to follow the lines in the svg diagram in order to see at
what times these events happen.
We often used a pattern like if (!FLAGS_SET(flags, SD_JSON_FORMAT_OFF)),
which is rather verbose and also contains a double negative, which we try
to avoid. Add a little helper to avoid an explicit bit check.
This change clarifies an aditional thing: in some cases we treated
SD_JSON_FORMAT_OFF as a flag (flags & SD_JSON_FORMAT_OFF), while in other cases
we treated it as an independent enum value (flags == SD_JSON_FORMAT_OFF).
In the first form, flags like SD_JSON_FORMAT_SSE do _not_ turn the json
output on, while in the second form they do. Let's use the first form
everywhere.
No functional change intended.
Initially I wasn't sure if this helper should be made public or just internal,
but it seems such a common pattern that if we expose the flags, we might just
as well expose it too, to make life easier for any consumers.