Then, move syscall definitions to the wrapper, and prototypes are moved
to relevant headers.
This also adds checks for add_key() and request_key(), as one day
glibc may be going to add some of them separatedly.
The check for fspick in meson.build is dropped, as it is currently
unused in our code.
This also moves
- basic/missing_bpf.h -> include/override/linux/bpf.h,
- basic/missing_keyctl.h -> include/override/linux/keyctl.h.
We use symbols provided by unistd.h without including it. E.g.
open(), close(), read(), write(), access(), symlink(), unlink(), rmdir(),
fsync(), syncfs(), lseek(), ftruncate(), fchown(), dup2(), pipe2(),
getuid(), getgid(), gettid(), getppid(), pipe2(), execv(), _exit(),
environ, STDIN_FILENO, STDOUT_FILENO, STDERR_FILENO, F_OK, and their
friends and variants, so on.
Currently, unistd.h is indirectly included mainly in the following two paths:
- through missing_syscall.h, which is planned to covert to .c file.
- through signal.h -> bits/sigstksz.h, which is new since glibc-2.34.
Note, signal.h is included by sd-eevent.h. So, many source files
indirectly include unistd.h if newer glibc is used.
Currently, our baseline on glibc is 2.31. We need to support glibc older
than 2.34, but unfortunately, we do not have any CI environments with
such old glibc. CIFuzz uses glibc-2.31, but it builds only fuzzers, and
many files are even not compiled.
[1] says:
> Since 0.60.0 the name argument is optional and defaults to the basename of
> the first output
We specify >= 0.62 as the supported version, so drop the duplicate name in all cases
where it is the same as outputs[0], i.e. almost all cases.
[1] https://mesonbuild.com/Reference-manual_functions.html#custom_target
We already do this in all placed where we it *really* matters, i.e. for
passwords PINs. But let's do this also at any place where we add the
section at all, regardless whether it is for storing a pw or something
else.
With this we establish the rule that if it's in "secrets", then it
shall be marked "sensitive".
In multi-seat scenarios, a display manager might need to start multiple
greeter sessions. But systemd allows at most one graphical session per
user. So, display managers now have a range of UIDs to dynamically
allocate users for their greeter sessions.
Add a new `MakeFilesystemFlags` enum and use it to replace the existing
`quiet` and `discard` booleans on `make_filesystem()`.
Update the callers. While we're doing that, consolidate some duplicated
logic in systemd-repart.
Signed-off-by: Allison Karlitskaya <allison.karlitskaya@redhat.com>
F2FS returns EINVAL from FS_IOC_SETFLAGS when trying to set
FS_NOCOW_FL. Let's handle this by treating EINVAL as not supported.
While we're at it, make sure we use ERRNO_IS_IOCTL_NOT_SUPPORTED()
across the tree instead of ERRNO_IS_NOT_SUPPORTED() when calling any
of the chattr_xxx() functions.
Fixes#37593
Also, let's deflatten the lists of sources in preparation for the
next commit at the same time.
In systemctl, we split out systemctl-main.c to make sure the definition
of main() is in a separate object which allows us to extract the systemctl.c
object and link it in the fuzzer target without getting a multiple definition
error when linking.
Currently, when we want to add unit tests for code that is compiled into
an executable, we either compile the code at least twice (once for the
executable, and once for each test that uses it) or we create a static
library which is then used by both the executable and all the tests.
Both of these options are not ideal, compiling source files more than
once slows down the build for no reason and creating the intermediate
static libraries takes a lot of boilerplate.
Instead, let's use the extract_objects() method that meson exposes on
build targets. This allows us to extract the objects corresponding to
specific source files and use them in other executables. Because we
define all executables upfront into a dictionary, we integrate this into
the dictionary approach by adding two new fields:
- 'extract' takes a list of files for which objects should be extracted.
The extracted objects are stored in a dict keyed by the executable name
from which they were extracted.
- 'objects' takes the name of an executable from which the extracted
objects should be added to the current executable.
One side effect of this approach is that we can't build test executables
anymore without building the main executable, so we stop building test
executables unless we're also building the main executable. This allows
us to switch to using subdir_done() in all of these subdirectories to skip
parsing them if the corresponding component is disabled.
These changes get me down from 2439 => 2403 ninja targets on a full rebuild
from scratch.
Let's move some more implementation logic into functions. We keep
the logic that requires the macro in the macro and move the rest into
functions.
While we're at it, let's also make the parameter declarations of
all the string table macros less clausthrophobic.
Let's move some logic from _DEFINE_MAIN_FUNCTION() and other places
in main-func.h into functions that we implement in main-func.c to
allow moving some included headers from the header to the .c file.
Currently, NOTIFY_READY from daemon-util.h conflicts with NOTIFY_READY
from NotifyState from service.h so let's rename the constants to avoid
the conflict.
meson's target has a few issues:
- Runs on all source files regardless if they're included in the
build or not
- Doesn't have any dependencies on generated sources which means we
have to do a full build first before we can run clang-tidy
- Doesn't allow us to pass any extra arguments
To work around these, let's define our own clang-tidy target instead
using llvm's run-clang-tidy script. Alongside the clang-tidy target,
let's start keeping track of all generated sources which we make the
clang-tidy target depend on. We also add a new target which will only
generate source files which is useful for setting up the source tree
for running code analysis against it.
This code seems to not be used anywhere at all, so let's drop it.
Follow up for ba8d00e859
Follow up for 85686b37b0
Follow up for aff853f8ea
Follow up for 36dad381a2
Now that the necessary functions from log.h have been moved to macro.h,
we can stop including log.h in macro.h. This requires modifying source
files all over the tree to include log.h instead.