These new calls will do three things:
1. in case of FILE* stuff: flush any pending bytes onto the fd, just in
case
2. seal the backing memfd
3. seek back to the beginning.
Note that this adds sealing to serialization: once we serialized fully,
we'll seal the thing off for further modifications, before we pass the
fd over to the target process. This should add a bit of robustness, and
maybe finds a bug or two one day, if we accidentally write to a
serialization that is complete.
Currently, when we deserialize an fd we do a lot of manual work. Add a
common helper that makes this more robust and uniform.
Note that this sometimes changes behaviour slightly, but in ways that
shouldn't really matter: if we fail to deserialize an fd correctly we'll
unset (i.e. set to -EBADF) the fd in the deserialized data structure.
Previously, we'd leave the old value in place.
This should not change effective result (as in either case we'll be in a
bad state afterwards, just once we mix old/invalidated state with new
state, while now we'll reset the state explicitly to invalidated state
on failure). In particular as deserialization starts from an empty
structure generally, hence the old value should be unset anyway.
Another slight change is that if we fail to deserialize some object half
way, and we already have taken out one fd from the serialized fdset
we'll now just close it instead of returning it to/leaving it in the
fdset. Given that such "orphaned" fds are blanket closed after
deserialization finishes this also shouldn't change behaviour IRL.
Also, the idle_pipe was previously incorrectly serialized: we'd
serialize invalidated fds, which would fail, but because parsing errors
on this were ignored on the deserializatin noone noticed. This is fixed.
In many case we serialize into objects that have been zero-initialized.
To save some time and resources when there are a lot of booleans, add a
helper that serializes only when the boolean is true.
Let's be more careful with what we serialize: let's ensure we never
serialize strings that are longer than LONG_LINE_MAX, so that we know we
can read them back with read_line(…, LONG_LINE_MAX, …) safely.
In order to implement this all serialization functions are move to
serialize.[ch], and internally will do line size checks. We'd rather
skip a serialization line (with a loud warning) than write an overly
long line out. Of course, this is just a second level protection, after
all the data we serialize shouldn't be this long in the first place.
While we are at it also clean up logging: while serializing make sure to
always log about errors immediately. Also, (void)ify all calls we don't
expect errors in (or catch errors as part of the general
fflush_and_check() at the end.