The per-unit-type release_resources() hook (most prominent use: to
release a service unit's fdstore once a unit is entirely dead and has no
jobs more) was currently invoked as part of unit_check_gc(), whose
primary purpose is to determine if a unit should be GC'ed. This was
always a bit ugly, as release_resources() changes state of the unit,
while unit_check_gc() is otherwise (and was before release_resources()
was added) a "passive" function that just checks for a couple of
conditions.
unit_check_gc() is called at various places, including when we wonder if
we should add a unit to the gc queue, and then again when we take it out
of the gc queue to dtermine whether to really gc it now. The fact that
these checks have side effects so far wasn't too problematic, as the
state changes (primarily: that services would empty their fdstores) were
relatively limited and scope.
A later patch in this series is supposed to extend the service state
engine with a separate state distinct from SERVICE_DEAD that is very
much like it but indicates that the service still has active resources
(specifically the fdstore). For cases like that the releasing of the
fdstore would result in state changes (as we'd then return to a classic
SERVICE_DEAD state). And this is where the fact that the
release_resources() is called as side-effect becomes problematic: it
would mean that unit state changes would instantly propagate to state
changes elsewhere, though we usually want this to be done through the
run queue for coalescing and avoidance of recursion.
Hence, let's clean this up: let's move the release_resources() logic
into a queue of its own, and then enqueue items into it from the general
state change notification handle in unit_notify().
In various tools and services we have a per-system and per-user concept.
So far we sometimes used a boolean indicating whether we are in system
mode, or a reversed boolean indicating whether we are in user mode, or
the LookupScope enum used by the lookup path logic.
Let's address that, in introduce a common enum for this, we can use all
across the board.
This is mostly just search/replace, no actual code changes.
Config options are -Ddefault-timeout-sec= and -Ddefault-user-timeout-sec=.
Existing -Dupdate-helper-user-timeout= is renamed to -Dupdate-helper-user-timeout-sec=
for consistency. All three options take an integer value in seconds. The
renaming and type-change of the option is a small compat break, but it's just
at compile time and result in a clear error message. I also doubt that anyone was
actually using the option.
This commit separates the user manager timeouts, but keeps them unchanged at 90 s.
The timeout for the user manager is set to 4/3*user-timeout, which means that it
is still 120 s.
Fedora wants to experiment with lower timeouts, but doing this via a patch would
be annoying and more work than necessary. Let's make this easy to configure.
And send READY=1 again when we are done with it.
We do this not only for "daemon-reload" but also for "daemon-reexec" and
"switch-root", since from the perspective of an encapsulating service
manager these three operations are not that different.
Reloading is a heavy-weight operation, and currently it is not
possible to stop an orchestrator from spamming reload requests.
Add configuration options to allow rate-limiting.
DefaultSmackProcessLabel tells systemd what label to assign to its child
process in case SmackProcessLabel is not set in the service file. By
default, when DefaultSmackProcessLabel is not set child processes inherit
label from systemd.
If DefaultSmackProcessLabel is set to "/" (which is an invalid character
for a SMACK label) the DEFAULT_SMACK_PROCESS_LABEL set during compilation
is ignored and systemd act as if the option was unset.
This adds support for searching for credentials more comprehensively.
Specifically, unless an absolute source path is specified we'll now
search for the credentials in the system credentials first, and then in
/etc/credstore/, /run/credstore/, and /usr/lib/credstore, making these
dirs hence the recommended place for credentials to leave in the system.
For LoadCredentialEncrypted= we'll also look into
/etc/credstore.encrypted/, /run/credstore.encrypted/, …. These dirs are
hence suitable for credentials whose provenience isn't trusted (e.g.
UEFI creds from systemd-stub), and thus require to be authenticated
before use.
To notify user of kill events from systemd-oomd we now use
`SERVICE_FAILURE_OOM_KILL` as the failure result.
`unit_check_oomd_kill` now calls `notify_cgroup_oom` to
update the service result to `oom-kill`.
We add a new xattr `user.oomd_ooms` to keep track of the OOM kills
initiated by systemd-oomd, this helps us resolve a race between sending
SIGKILL to processes and checking for OOM kill status from the xattr.
Related to: #20649
We basically had the same code in three places. Let's unify it in a
common helper function.
event_add_time_change() might be something we should add to the official
sd-event API sooner or later, given its general usefulness.
Add support for managing and configuring watchdog pretimeout values if
the watchdog hardware supports it. The ping interval is adjusted to
account for a pretimeout so that it will still ping at half the timeout
interval before a pretimeout event would be triggered. By default the
pretimeout defaults to 0s or disabled.
The RuntimeWatchdogPreSec config option is added to allow the pretimeout
to be specified (similar to RuntimeWatchdogSec). The
RuntimeWatchdogPreUSec dbus property is added to override the pretimeout
value at runtime (similar to RuntimeWatchdogUSec). Setting the
pretimeout to 0s will disable the pretimeout.
We have two different places where we re-trigger the run queue now.
let's unify it under a common function, that is part of the Manager
code.
Follow-up for #20953
This adds 6 functions to implement RestrictFileSystems=
* lsm_bpf_supported() checks if LSM BPF is supported. It checks that
cgroupv2 is used, that BPF LSM is enabled, and tries to load the BPF
LSM program which makes sure BTF and hash of maps are supported, and
BPF LSM programs can be loaded.
* lsm_bpf_setup() loads and attaches the LSM BPF program.
* lsm_bpf_unit_restrict_filesystems() populates the hash of maps BPF map with the
cgroupID and the set of allowed or denied filesystems.
* lsm_bpf_cleanup() removes a cgroupID entry from the hash of maps.
* lsm_bpf_map_restrict_fs_fd() is a helper function to get the file
descriptor of the BPF map.
* lsm_bpf_destroy() is a wrapper around the destroy function of the BPF
skeleton file.
Let's make our service managers slightly less likely to be killed by the
OOM killer by adjusting our services' OOM score adjustment to 100 above
ours. Do this conservatively, i.e. only for regular user sessions.
Compared to PID1 where systemd-oomd has to be the client to PID1
because PID1 is a more privileged process than systemd-oomd, systemd-oomd
is the more privileged process compared to a user manager so we have
user managers be the client whereas systemd-oomd is now the server.
The same varlink protocol is used between user managers and systemd-oomd
to deliver ManagedOOM property updates. systemd-oomd now sets up a varlink
server that user managers connect to to send ManagedOOM property updates.
We also add extra validation to make sure that non-root senders don't
send updates for cgroups they don't own.
The integration test was extended to repeat the chill/bloat test using
a user manager instead of PID1.
This basically reverts commit 61927b9f11 and
relies on the fact that watchdog_ping() will open and setup the watchdog for us
in case the device appears later on.
Also unlike what is said in comment
https://github.com/systemd/systemd/pull/17460#pullrequestreview-517434377, both
m->watchdog[] and m->overriden_watchdog[] are not supposed to store the actual
timeout used by the watchdog device but stores the value defined by the user.
If the HW timeout value is really needed by the manager then it's probably
better to read it via an helper defined in watchdog.c instead. However the HW
timeout value is currently only needed by the watchdog code itself mainly when
it calculates the time for the next ping.
Previously, if a unit file which contains n IPAddressAllow/Deny= lines,
then the computational order of parsing the file was O(n^3), as
ip_address_access_reduce(), whose order is O(n^2), is called for each line.
By replacing in_addr_prefix related functions, now the computational
order is O(n log n).
Fixes#20680.
The MANAGER_TEST_RUN_IGNORE_DEPENDENCIES flag was added in order to allow the caller
to skip the recursive loading of dependency units when loading specific
unit files. This includes the default dependencies, the specified dependencies, the slice.
This will be used by systemd-analyze to allow checking individual unit files in isolation.
-------------------------------------------------------------------------------
Example Run:
foobar.service created below is a service unit file that has a non-existing key-value
pairing (foo = bar) and is thus, syntactically invalid.
maanya-goenka@debian:~/systemd (img-support)$ cat <<EOF>img/usr/lib/systemd/system/foobar.service
> [Unit]
> foo = bar
>
> [Service]
> ExecStart = /opt/script0.sh
> EOF
The failure to create foobar.service because of the recursive dependency searching and verification has been addressed
in a different PR: systemd-analyze: add option to return an error value when unit verification fails #20233
maanya-goenka@debian:~/systemd (img-support)$ sudo build/systemd-analyze verify --root=img/ foobar.service
/home/maanya-goenka/systemd/img/usr/lib/systemd/system/foobar.service:2: Unknown key name 'foo' in section 'Unit', ignoring.
foobar.service: Failed to create foobar.service/start: Unit sysinit.target not found.
We would send READY=1,STATUS="Startup finished in …" once after finishing
boot. This changes the message to just "Ready.". The time used to reach
readiness is not part of the ongoing status — it's just a bit of debug
information that it useful in some scenarious, but completely uninteresting
most of the time. Also, when we start sending status about other things in
subsequent patches, we can't really go back to showing "Startup finished in …"
later on. So let's just show "Ready." whenever we're in the steady state.
In manager_check_finished(), more steps are skipped if MANAGER_IS_FINISHED().
Those steps are idempotent, but no need to waste cycles trying to do them
more than once.
We'll now also check whether to send the status message whenever the job queue
runs empty. If we already sent the exact same message already, we'll not send
again.
So far StopWhenUnneeded= handling and UpheldBy= handling was already
processed by a queue that is dispatched in a deferred mode of operation
instead of instantly. This changes BoundBy= handling to be processed the
same way.
This should ensure that all *event*-to-job propagation is done directly
from unit_notify(), while all *state*-to-job propagation is done from a
deferred work queue, quite systematically. The work queue is submitted
to by unit_notify() too.
Key really is the difference between event and state: some jobs shall be
queued one-time on events (think: OnFailure= + OnSuccess= and similar),
others shall be queued continuously when a specific state is in effect
(think: UpheldBy=). The latter cases are usually effect of the
combination of states of a few units (e.g. StopWhenUnneeded= checks
wether any of the Wants=/Requires=/… deps are still up before acting),
and hence it makes sense to trigger them to be run after an individual
unit's state changed, but process them on a queue that runs whenever
there's nothing else to do that ensures the decision on them is only
taken after all jobs/queued IO events are dispatched, and things
settled, so that it makes sense to come to a combined conclusion. If
we'd dispatch this work immediately inside of unit_notify() we'd always
act instantly, even though another event from another unit that is
already queued might make the work unnecessary or invalid.
This is mostly a commit to make things philosophically clean. It does
not add features, but it should make corner cases more robust.
This is like a really strong version of Wants=, that keeps starting the
specified unit if it is ever found inactive.
This is an alternative to Restart= inside a unit, acknowledging the fact
that whether to keep restarting the unit is sometimes not a property of
the unit itself but the state of the system.
This implements a part of what #4263 requests. i.e. there's no
distinction between "always" and "opportunistic". We just dumbly
implement "always" and become active whenever we see no job queued for
an inactive unit that is supposed to be upheld.
As suggested in https://github.com/systemd/systemd/pull/11484#issuecomment-775288617.
This does not touch anything exposed in src/systemd. Changing the defines there
would be a compatibility break.
Note that tests are broken after this commit. They will be fixed in the next one.
Every bitfield may make the object a little smaller, but requires additional
code when accessing the field. So it only makes sense in objects that are
created in many many copies. The Manager is pretty much a singleton.
-rwxrwxr-x 1 zbyszek zbyszek 4443840 Feb 9 16:14 build/systemd
-rwxrwxr-x 1 zbyszek zbyszek 4442552 Feb 9 16:42 build/systemd
We save 1288 bytes of code by "wasting" a few bytes on storage. (The speed
advantages are probably more important, but harder to measure…)
When manager_{set|override}_watchdog is called, set the watchdog timeout
regardless of whether the hardware watchdog was successfully initialized. If
the watchdog was requested but could not be initialized, then instead of
pinging it, attempt to initialize it again. This ensures that the hardware
watchdog is initialized even if the kernel module for it isn't loaded when
systemd starts (which is quite likely, unless it is compiled in).
This builds on work by @danc86 in https://github.com/systemd/systemd/pull/17460,
but fixes the issue of not updating the watchdog timeout with the actual value
from the hardware.
Fixes https://github.com/systemd/systemd/issues/17838
Co-authored-by: Dan Callaghan <djc@djc.id.au>
Co-authored-by: Michael Marley <michael@michaelmarley.com>
Instead of assuming that more-recently modified directories have higher mtime,
just look for any mtime changes, up or down. Since we don't want to remember
individual mtimes, hash them to obtain a single value.
This should help us behave properly in the case when the time jumps backwards
during boot: various files might have mtimes that in the future, but we won't
care. This fixes the following scenario:
We have /etc/systemd/system with T1. T1 is initially far in the past.
We have /run/systemd/generator with time T2.
The time is adjusted backwards, so T2 will be always in the future for a while.
Now the user writes new files to /etc/systemd/system, and T1 is updated to T1'.
Nevertheless, T1 < T1' << T2.
We would consider our cache to be up-to-date, falsely.
The name is misleading, since we aren't really loading the unit from cache — if
this function returns true, we'll try to load the unit from disk, updating the
cache in the process.