40 lines
1.7 KiB
C
40 lines
1.7 KiB
C
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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#pragma once
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#include "forward.h"
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typedef struct BusWaitForUnits BusWaitForUnits;
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typedef enum BusWaitForUnitsState {
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BUS_WAIT_SUCCESS, /* Nothing to wait for anymore and nothing failed */
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BUS_WAIT_FAILURE, /* ditto, but something failed */
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BUS_WAIT_RUNNING, /* Still something to wait for */
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_BUS_WAIT_FOR_UNITS_STATE_MAX,
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_BUS_WAIT_FOR_UNITS_STATE_INVALID = -EINVAL,
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} BusWaitForUnitsState;
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typedef enum BusWaitForUnitsFlags {
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BUS_WAIT_FOR_MAINTENANCE_END = 1 << 0, /* Wait until the unit is no longer in maintenance state */
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BUS_WAIT_FOR_INACTIVE = 1 << 1, /* Wait until the unit is back in inactive or dead state */
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BUS_WAIT_NO_JOB = 1 << 2, /* Wait until there's no more job pending */
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BUS_WAIT_REFFED = 1 << 3, /* The unit is already reffed with RefUnit() */
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_BUS_WAIT_FOR_TARGET = BUS_WAIT_FOR_MAINTENANCE_END|BUS_WAIT_FOR_INACTIVE|BUS_WAIT_NO_JOB,
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} BusWaitForUnitsFlags;
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typedef void (*bus_wait_for_units_unit_callback_t)(BusWaitForUnits *d, const char *unit_path, bool good, void *userdata);
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int bus_wait_for_units_new(sd_bus *bus, BusWaitForUnits **ret);
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BusWaitForUnits* bus_wait_for_units_free(BusWaitForUnits *d);
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DEFINE_TRIVIAL_CLEANUP_FUNC(BusWaitForUnits*, bus_wait_for_units_free);
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int bus_wait_for_units_add_unit(
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BusWaitForUnits *d,
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const char *unit,
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BusWaitForUnitsFlags flags,
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bus_wait_for_units_unit_callback_t callback,
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void *userdata);
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int bus_wait_for_units_run(BusWaitForUnits *d);
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BusWaitForUnitsState bus_wait_for_units_state(BusWaitForUnits *d);
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