core: enable transient unit support for slice units

This commit is contained in:
Lennart Poettering
2015-11-13 19:50:52 +01:00
parent 7236f0c6d7
commit 17f62e9bd0
2 changed files with 13 additions and 1 deletions
+12 -1
View File
@@ -655,7 +655,18 @@ static int transient_unit_from_message(
if (r < 0)
return r;
if (u->load_state != UNIT_NOT_FOUND ||
/* Check if the unit already exists or is already referenced,
* in a number of different ways. Note that to cater for unit
* types such as slice, we are generally fine with units that
* are marked UNIT_LOADED even even though nothing was
* actually loaded, as those unit types don't require a file
* on disk to validly load. */
if (!IN_SET(u->load_state, UNIT_NOT_FOUND, UNIT_LOADED) ||
u->fragment_path ||
u->source_path ||
!strv_isempty(u->dropin_paths) ||
u->refs ||
set_size(u->dependencies[UNIT_REFERENCED_BY]) > 0)
return sd_bus_error_setf(error, BUS_ERROR_UNIT_EXISTS, "Unit %s already exists.", name);
+1
View File
@@ -305,6 +305,7 @@ const UnitVTable slice_vtable = {
.no_alias = true,
.no_instances = true,
.can_transient = true,
.load = slice_load,