homed: drop unnecessary cast to double
Coverity was complaining that we we're doing a integer division and then casting that to double. This was OK, but it was also a bit pointless. An operation on a double and unsigned promoted the unsigned to a double, so it's enough if we have a double somewhere as an argument early enough. Drop noop casts and parens to make the formulas easier to read. CID#1466459
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@@ -1889,10 +1889,10 @@ static int manager_rebalance_calculate(Manager *m) {
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assert(h->rebalance_usage <= usage_sum);
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assert(h->rebalance_weight <= weight_sum);
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d = ((double) (free_sum / 4096.0) * (double) h->rebalance_weight) / (double) weight_sum; /* Calculate new space for this home in units of 4K */
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d = free_sum / 4096.0 * h->rebalance_weight / weight_sum; /* Calculate new space for this home in units of 4K */
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/* Convert from units of 4K back to bytes */
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if (d >= (double) (UINT64_MAX/4096))
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if (d >= UINT64_MAX / 4096)
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new_free = UINT64_MAX;
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else
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new_free = (uint64_t) d * 4096;
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@@ -1928,7 +1928,7 @@ static int manager_rebalance_calculate(Manager *m) {
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h->rebalance_pending = true;
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}
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if ((fabs((double) h->rebalance_size - (double) h->rebalance_goal) * 100 / (double) h->rebalance_size) >= 5.0)
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if (ABS_DIFF(h->rebalance_size, h->rebalance_goal) * 100.0 / h->rebalance_size >= 5.0)
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relevant = true;
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}
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