tree-wide: port various pieces of code over to ROUND_UP()
There's probably more than we can convert to this.
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@@ -770,7 +770,7 @@ int unlinkat_deallocate(int fd, const char *name, UnlinkDeallocateFlags flags) {
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* punch-hole/truncate this to release the disk space. */
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bs = MAX(st.st_blksize, 512);
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l = DIV_ROUND_UP(st.st_size, bs) * bs; /* Round up to next block size */
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l = ROUND_UP(st.st_size, bs); /* Round up to next block size */
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if (fallocate(truncate_fd, FALLOC_FL_PUNCH_HOLE|FALLOC_FL_KEEP_SIZE, 0, l) >= 0)
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return 0; /* Successfully punched a hole! 😊 */
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@@ -688,7 +688,7 @@ static int journal_file_allocate(JournalFile *f, uint64_t offset, uint64_t size)
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}
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/* Increase by larger blocks at once */
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new_size = DIV_ROUND_UP(new_size, FILE_SIZE_INCREASE) * FILE_SIZE_INCREASE;
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new_size = ROUND_UP(new_size, FILE_SIZE_INCREASE);
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if (f->metrics.max_size > 0 && new_size > f->metrics.max_size)
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new_size = f->metrics.max_size;
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@@ -1151,7 +1151,7 @@ static int find_matching_component(
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} else if (c->repeat > 0) {
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int k;
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k = start + c->repeat * DIV_ROUND_UP(*val - start, c->repeat);
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k = start + ROUND_UP(*val - start, c->repeat);
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if ((!d_set || k < d) && (stop < 0 || k <= stop)) {
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d = k;
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