This is similar to OnFailure= but is activated whenever a unit returns into inactive state successfully. I was always afraid of adding this, since it effectively allows building loops and makes our engine Turing complete, but it pretty much already was it was just hidden. Given that we have per-unit ratelimits as well as an event loop global ratelimit I feel safe to add this finally, given it actually is useful. Fixes: #13386
System and Service Manager
Details
Most documentation is available on systemd's web site.
Assorted, older, general information about systemd can be found in the systemd Wiki.
Information about build requirements is provided in the README file.
Consult our NEWS file for information about what's new in the most recent systemd versions.
Please see the Hacking guide for information on how to hack on systemd and test your modifications.
Please see our Contribution Guidelines for more information about filing GitHub Issues and posting GitHub Pull Requests.
When preparing patches for systemd, please follow our Coding Style Guidelines.
If you are looking for support, please contact our mailing list or join our IRC channel.
Stable branches with backported patches are available in the stable repo.
